3dhome is a Budapest consultancy for 3D production, real-time visualization and technical training — led by Kaiser Péter, Unity Certified and Unreal Authorized Instructor.
From upskilling your in-house team to delivering successful projects — pick the engagement that fits.
In-house workshops for production, engineering and marketing teams: Unreal Engine, Unity, 3ds Max, Maya, V-Ray, Twinmotion and XR — taught by a certified instructor, on your own project files.
3D modeling, visualization, digital twins, real-time 3D, CAD/BIM data preparation, asset standards and technical consulting for studios and technical teams.
One-to-one sessions for individual learners or small custom groups, focused on a specific technology or workflow. Remote or on-site, by the hour or by the project.
Training rooms, render farms and pipelines across enterprise, real estate and media.
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Over 25 years in 3D graphics, CAD data preparation and real-time visualization — spanning archviz, XR, digital twin pipelines and technical art. Started at Autodesk Hungary in 1995 and has been teaching ever since.
Founded 3dhome in 2004 and grew it into one of Hungary's leading training centres for Autodesk, Maxon and Unity software, serving both individual students and corporate clients.
MA in Engineering Information Technology and BA in Vocational Technical Instruction, both from BME, Budapest University of Technology and Economics.
A call to understand the team, the data you already have, and the constraint that actually matters.
A written proposal: curriculum, pipeline recommendation or shot plan — enough detail to decide on, not just to picture.
Workshops run, assets produced or the pipeline rebuilt — reviewed with you at every milestone.
Final assets, written pipeline documentation or a trained team — plus follow-up support once you're running it yourselves.
Whether it's a two-day workshop for your team or a full pipeline rebuild, tell us where you're starting from and we'll tell you how we can help.